The Division Makes Its Way to the Tabletop as a Brutally Tactical Tabletop Role-Playing Game
The gritty universe from Tom Clancy’s The Division will be adapted into a tabletop role-playing experience. A collaboration has been formed to create a TTRPG that explores the series' apocalyptic setting. The project was revealed, with a funding drive scheduled to launch in April of 2026.
"This endeavor will bring the franchise’s distinctive tension, strategic depth, and memorable setting to the table, offering fans a new way to experience The Division through immersive storytelling and player-driven missions," states an announcement.
Initial offerings will include a beginner's box, core rulebooks, a GM screen, figurines, and various deluxe editions.
Delving Into The Division's Apocalyptic World
In this setting, a deadly virus called Green Poison was released in NYC, sending the nation into turmoil. As the pandemic escalates, civil order breaks down and violent factions emerge, transforming the urban landscape into a warzone. To preserve order, the authorities {activate|deploy] The Division, a covert network of undercover operatives. This is where the players enter the story.
Development on the RPG has been underway for about several years, and it is reportedly complete. The forthcoming crowdfunding effort will function as a pre-launch sales platform to access a wider market, particularly in North America. Production is slated to begin immediately following the campaign, with deliveries expected for the latter part of 2026.
An Innovative Tactical System: The GRIS System
A preview at the system confirms it uses d10s predominantly through its proprietary GRIS system, promoting a streamlined and strategic approach. Players leverage skills or traits to assemble a handful of dice, usually from one to five d10s.
- Rather than adding results together, players choose a single “result die” from the pool.
- This dice is then compared against a set challenge number.
- Rolling a natural 10 grants additional bonuses, such as extra damage or boosted support.
Combat Emphasize Tactical Placement and Awareness
Battles stress placement and environmental awareness, reflecting the source material. Elements like taking cover, height advantage, or visibility have a direct impact dice rolls. This mechanic seems built to reward teamwork and smart positioning over raw numbers.
A Thematic Wound Mechanic
The way injuries is tracked introduces a compelling narrative layer. Agents have a wound threshold; taking heavy hits weakens their capabilities by lowering the number of d10s.
- At zero health, an operative collapses, but is not unconscious.
- They may still move and take limited actions, emulating the "downed" state common to video game shooters.
- Any agent knocked down must consult a injury chart, risking lingering conditions like shock or crippling injuries.
An Introductory Scenario
A free Quickstart Guide will be released in the near future. It includes a pre-made introductory scenario called Ashes of Murray Hill. In this mission, players spearhead the search for a lost doctor squad and work to stop an assault by the notorious Rikers faction, who have taken over that NYC neighborhood. More specifics and the full range of offerings will be unveiled near the Kickstarter start date.